Stages

A stage is a part of a generator containing all the logic such as growth-time, drops, block or structure, etc..

Stage Type

There are 5 stage types and each one has it's own behavior.

|--------------------|--------------------|--------------------|--------------------|
|                    |       Mineable     |    Transitional    |        Grows       |
|--------------------|--------------------|--------------------|--------------------|
|      Depleted      |        false       |        false       |        true        |
|      Growing       |        false       |        true        |        true        |
|      Unripe        |        true        |        true        |        true        |
|      Ripe          |        true        |        false       |        true        |
|      Regrown       |        true        |        false       |        false       |
|--------------------|--------------------|--------------------|--------------------|

A transitional stage only appears when the generator is growing but not when it is being harvested. It is a mechanic used to create growth animations for your generators i.e. wheat growing.


type

  • Description: The stage type affects how the generator behaves when mined and how it grows.

  • Values: depleted | growing | unripe | ripe | regrown

  • Required: Yes

type: depleted

Last updated