Stages

A stage is a part of a generator containing all the logic such as growth-time, drops, block or structure, etc..

Stage Type

There are 5 stage types and each one has it's own behavior.

|--------------------|--------------------|--------------------|--------------------|
|                    |       Mineable     |    Transitional    |        Grows       |
|--------------------|--------------------|--------------------|--------------------|
|      Depleted      |        false       |        false       |        true        |
|      Growing       |        false       |        true        |        true        |
|      Unripe        |        true        |        true        |        true        |
|      Ripe          |        true        |        false       |        true        |
|      Regrown       |        true        |        false       |        false       |
|--------------------|--------------------|--------------------|--------------------|

A transitional stage only appears when the generator is growing but not when it is being harvested. It is a mechanic used to create growth animations for your generators i.e. wheat growing.

Type

Description: The stage type affects how the generator behaves when mined and how it grows.

Values: depleted growing unripe ripe regrown

type: depleted

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